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Monday, June 11, 2012

Posted a Day Ahead and Texture Baking

Thought I should give everyone a heads up for Blender User Group tomorrow.  We will be going over texture baking in the Blender internal render engine.

(There are zero lights in this render).

This is a awesome tool that can be used to improve render times, and create great textures for video games, among other things.  Here is a link to the wiki   We encourage you to review some of the terms so not everything is unfamiliar to you.

We will be meeting at the same place and time.  Check the meeting schedule page if you don't know when or where.

See you all there!

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