Looking forward to everyone's logo intros. We will spend just a few minutes at the beginning of our next Blender User Group session looking at and discussing any questions or problems you may have run into. Also if there is something new that you learned during the project, this would be a good time to share it with everyone as well.
Speaking of our next session, it is tomorrow! It will be at the Salt Lake City Public Library again, but it will be in conference room 2, instead of conference room D. Check it out at the schedule here. I believe that conference room 2 is on the second floor. If you can't find it yourself, go ahead and ask somebody at the front desk on the 1st floor, they can help.
Also, a small note on parking. Often you can find free parking on the streets that border the library, but if you are unable to find parking above ground, there is parking below the library. It is about $1.50 for 2 hours. Which, if you come no earlier than 6:45pm, will be plenty of time to attend the user group.
And for a little preview of what we will go over tonight. We will be learning about material shaders, and textures. So if you want search 'materials' and 'textures' for Blender 2.59, you can get a leg up on what we will be covering tonight.
One last thing. For those who have been attending for the last while, if there is anyone you know who would be interested in learning the basics of Blender, bring them with. We have enough people to help out anyone who is just starting to those who have been using the program for years. In other words, bring your friends!
Hope to see you all there!
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