Sorry, Byrce, Jacob, and I will not be going to Blender User Group this evening.
The room will still be open to who ever wants to come and do Blender stuff. There just won't be any instruction.
See you all next time!
Blender User Group Utah
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Tuesday, June 12, 2012
Monday, June 11, 2012
Posted a Day Ahead and Texture Baking
Thought I should give everyone a heads up for Blender User Group tomorrow. We will be going over texture baking in the Blender internal render engine.
This is a awesome tool that can be used to improve render times, and create great textures for video games, among other things. Here is a link to the wiki http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Bake We encourage you to review some of the terms so not everything is unfamiliar to you.
We will be meeting at the same place and time. Check the meeting schedule page if you don't know when or where.
See you all there!
(There are zero lights in this render).
This is a awesome tool that can be used to improve render times, and create great textures for video games, among other things. Here is a link to the wiki http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Bake We encourage you to review some of the terms so not everything is unfamiliar to you.
We will be meeting at the same place and time. Check the meeting schedule page if you don't know when or where.
See you all there!
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Tuesday, May 29, 2012
Time for some Cycles Fun
Good morning everyone. Hope to see you all at Blender User Group this evening. Same place and same time.
And a small note on what we will be cover this evening, for instruction. We will be doing a small introduction to the Blender Cycles render engine. This engine provides a way to achieve highly realistic lighting effects, in a relatively short period of time.
If you wish to dig into it before user group this evening here are a few links to some great resources
Cycles wiki page
Blender Cookie - Intro Tutorial
Blender Guru - Introduction to Cycles
See you all there!
And a small note on what we will be cover this evening, for instruction. We will be doing a small introduction to the Blender Cycles render engine. This engine provides a way to achieve highly realistic lighting effects, in a relatively short period of time.
If you wish to dig into it before user group this evening here are a few links to some great resources
Cycles wiki page
Blender Cookie - Intro Tutorial
Blender Guru - Introduction to Cycles
See you all there!
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Tuesday, May 15, 2012
Gettin Together
User group this evening! Same place same time. See you all there!
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Tuesday, May 1, 2012
Modeling!
Just a reminder about our meeting this evening. We will be going over some modeling tricks that were introduced with Bmesh in the latest version of Blender.
Also, we will be going over the pros and cons of Ngon modeling. And show some examples of when and where to use them.
Here is a post that briefly goes over some of the new modeling features.
http://gamefromscratch.com/post/2012/04/20/Blender-BMesh-in-action%E2%80%A6-what%E2%80%99s-so-special-about-ngons-anyways.aspx
See you all there.
Also, we will be going over the pros and cons of Ngon modeling. And show some examples of when and where to use them.
Here is a post that briefly goes over some of the new modeling features.
http://gamefromscratch.com/post/2012/04/20/Blender-BMesh-in-action%E2%80%A6-what%E2%80%99s-so-special-about-ngons-anyways.aspx
See you all there.
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blender user group utah,
blender utah,
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